Grabbed this from the VizWorld blog. Alias 3D media posted 10 great After effects tutorials. Some using Cinema 4D as a starting point. Take a look. Maybe you’ll learn something. 🙂
Artists Talk: Justice/Injustice
UC Denver Live!’s Justice/Injustice series of lectures and presentations will explore through the eyes of artists who use different mediums of expression the realities and dubious nature of justice and injustice as it exists today in our society. The artists will be available for question and answer periods after their presentations. The series is free and open to the public.
Gaming for Education?
Educators are constantly looking for new ways to impart learning, can World of Warcraft help? Some researchers think we should be looking at popular games for answers.
Apple Reverses iOS terms
Great news for designers that want to code in Flash or any other language besides Objective-C! Apple TOS now allows third-party development applications for iPhones/iPads.
What this means is that you can code in tools like Flash, Unity, UDK or anything else as long as the resulting App complies with the App store guidelines. Flash still won’t run in the iOS browser, but games and applications built in Flash can be downloaded from the App store once approved. This takes away a lot of the uncertainty in the design world about how to make apps for the iPhone and allows developers to use the tools they are most comfortable with.
CAM live @starz
Here is the schedule for this year’s CAM live at Starz theater, there are some really interesting topics this year and I would encourage everyone to attend. These take place on Wednesdays @ 11:30 and you are welcome to bring lunch with you. You can download the PDF version and read the details of each presentation.
The "Right Way to Wireframe"
I have created a new page to document a series of videos that came out of a talk given at ixd10 and SXSW in 2010. Find it under Courses>Interactive>Interactive Links > Right Way to Wireframe. IX11 will be in Boulder in February 2011, should be really cool.
I know students always want to know the “right” way to do things, I think it’s a useful reminder that ultimately it is whatever works for you and your needs. This series of videos show several interactive designer’s process of creating a wireframe and it shows how various tools can be useful to that end.
If you are not sure what exactly a wireframe is, check out this presentation by information architect Nick Finck.
The Creative Process
The Dubberly Design Office has a section of their site devoted to Concept Maps and the creative process. Excellent mapping of how a design mind works.
IMERSA – Full Dome Conference
Our 3D motion class has worked quite a bit with the Denver Museum of Nature & Science on full dome projects. They are hosting the Full Dome Summit in October, check out the link and contact me or Travis for details if you are interested.
Here is the Application:
2010 Symposium Volunteer Application
Typography Competition
Communication Arts Typography competition is only open for 10 more days. This is a new annual for them, I’m familiar with the Illustration Annual, Photography, Design, Interactive and Advertising. Might be a good chance to get any interesting typographic work that you’ve done out there in the public!
Global Societies 2010
Interesting graphic design made through programming. What I like about this is that it is decorative, but the decoration results from an ordering of information – the societies are alphabetical, arranged along an arc, growing from each society. At a glance, you can see some very complex information in a beautiful format.