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UCD Design Studio III in the news
Here’s a great article about our Design Studio III course – http://www.heyreverb.com/2010/11/05/news-college-courses-never-used-to-be-this-cool/. Congratulations Michelle and the gang!
Hard to read fonts
Turns out that ugly and hard-to-read fonts are actually better when it comes to learning. Who would’ve guessed that?
Branding Event
The Brief is an art director’s event that is happening tomorrow night:
The Brief is a student design competition simulating a late night at an ad agency. A design brief will be developed by Jay Roth, a Sr. Copywriter and ADCD Chairman, for our beneficiary client DAVA, a local arts-education non-profit focused on serving underprivileged youth. Intercollegiate teams of four students (a Senior, Juniors and a Sophomore or Freshman) will be directed by senior creatives from the local design and advertising community through three hours of pencil and paper concepting and digital execution culminating in a client presentation.
The Brief is open to design and advertising students at all levels. Each team will have minimum one laptop (not required to participate) with the focus on traditional concepting – thumbnail-sketches and mind-maps followed by digital roughs. In addition to receiving valuable real world experience, and networking opportunities with local professionals and with each other, student winners will receive scholarship money.
Illustration Contest
Iron Pour this Saturday
Alumni Opening on Thursday
Smash your Food
Cool link from Elliot’s thesis blog: Smash your food. Doesn’t look like information visualization, but it is! You tell it what food you want it to smash and it tells you what ingredients are in it. Pretty fun way to learn about nutrition.
Unity 3 is launched
Unity has finally launched version 3 of their program. I’ve been beta testing it for a few months now and they have added a lot of really nice functionality. I’m not crazy about the new War-oriented demo, but if you can get past the impending violence aspect, it does demonstrate a lot of the technical capabilities, such as better real time performance, shadows etc. It CAN in fact still make non-war games 🙂